Skip to content
Brew & Bytes

Home / Services / App Development / Mobile Apps

An app your customers actually keep open.

Native and cross-platform iOS and Android apps, designed and engineered in-house here in L.A. — from the first sketch to a live listing on the App Store and Google Play.

Why it matters

A home-screen icon is the closest you get to a customer.

Right there

A spot on the home screen

A website is a tab people close. An app is an icon they tap without thinking. You stop competing for attention and start owning a piece of the phone.

Push, not pull

A direct line, no algorithm

Push notifications land without an ad spend or a feed deciding who sees you. A lunch special, a back-in-stock alert, an appointment reminder — straight to the pocket.

It feels real

Hardware you can use

Camera, GPS, Face ID, Apple Pay, offline mode. An app does things a mobile site can't, and customers can feel the difference in the first ten seconds.

What you get

Idea to App Store, all under one roof.

Design that fits the phone

  • Clickable prototype before a line of code
  • Native iOS and Android patterns, not a stretched website
  • App icon and splash screen
  • Dark mode and accessibility built in

Engineering you own

  • Cross-platform builds with React Native or Flutter
  • Fully native (Swift / Kotlin) when you need the speed
  • Secure logins, payments, and your own API
  • Source code handed over — it's yours

On the device

  • Push notifications and deep links
  • Offline support so it works without signal
  • Camera, maps, and location features
  • Apple Pay and Google Pay checkout

Launch and after

  • App Store and Google Play submission, done for you
  • Store listing, screenshots, and copy
  • Crash reporting and analytics wired in
  • Updates and OS-version support after launch

How we work

From idea to icon.

  1. 01

    Map it out

    We sit down, figure out what the app has to do on day one, and cut everything that can wait. You leave with a clear scope and a flat price.

  2. 02

    Design and prototype

    You get a tappable prototype on a real phone before we build anything. We change buttons and flows now, while it's cheap, not after launch.

  3. 03

    Build in the open

    We engineer it in two-week sprints and put a working build in your hands the whole way through. No black box, no big reveal at the end.

  4. 04

    Ship and support

    We handle the App Store and Google Play paperwork, get you approved, and stay on for the bug fixes and OS updates that always come after.

What good mobile apps look like

3×

higher repeat-purchase rate vs. a mobile website

40%

of orders coming straight from a push notification

<1s

cold-start to a usable screen, even offline

4.8

average store rating across the apps we ship

Engagements

Priced for a first app, not a Series A.

Fixed-scope projects · Clear timelines

MVP

$18,000

One platform, the core feature, in customers' hands fast.

  • iOS or Android (pick one)
  • Up to 6 core screens
  • Cross-platform build
  • Store submission included
Start here
Most popular

Both Stores

$34,000

iOS and Android, logins, payments, push — the real thing.

  • iOS and Android from one codebase
  • Accounts, payments, and push
  • Custom API and admin dashboard
  • Analytics and crash reporting
  • 30 days post-launch support
Most popular

Custom

Custom

Native performance, hardware, or a bigger product roadmap.

  • Fully native Swift / Kotlin
  • Hardware, AR, or real-time features
  • Multi-phase roadmap
  • Ongoing retainer
Talk to us

Apple and Google charge their own developer fees ($99/yr and $25 once). We set the accounts up for you.

FAQ

Straight answers.

Ready?

Let's build your app.

Tell us what you want the app to do. We'll tell you what it takes, what it costs, and how long — no obligation.